I’ve been known to have the odd unpopular opinion, like defending the Bayverse or being a fan of Mark Whalberg. But do hear me out on this one because I think I’ve cracked it. We’ve been in dire need of a good Transformers game for a while, and I believe I have the perfect pitch for it. Not just the genre, but the platform, the mechanics, everything. Hear me out.
The Platform: The Web (And Therefore Everywhere)
You’ve heard me talk about the advantages of HTML5 engines before, but if in case you’re unfamiliar with them, here’s a rundown. Basically, an engine is the software with which you make a game. And there are engines which are based on the same technology and software as the websites you read every day. That means you get places like plays.org which are full of games, full games from franchises like Star Wars, that you can play for free on your phone and any modern device with a modern web browser. They are also very easy to develop with, which means Paramount needn’t shell out millions in order to hire the best Unity or Unreal developers for the new Transformers game. They can have some fun with it. Because the genre demands it.
The Genre: A Card Collecting Game
Wait, what? A Transformers card collecting game? Well, hear me out, because the idea isn’t as crazy as it sounds. In fact, it’s been done before, with Transformers Legends being one of the pioneers in the space back a decade ago. If you actually think about it, it makes perfect sense. We have this huge roster of beloved characters, we attach some stats to them, and BAM! Sadly, the aforementioned game shut down operations in 2015. But that’s because it was lacking something distinctive. And I believe I’ve stumbled upon the thing that might just make a new Transformers game a success: Gundam.
The Twist: Loot
I’ve long felt like the relative static nature of Transformers played against its popularity. Sure, it ensured the continuation of the character arcs, but wouldn’t it be cool if you could collect a massive bazooka arm for Bumblebee? Japan’s own long-standing robot franchise got this pat-down, and Gundams are all about personalization. This level of personalization while preserving the core personality of the Gundam is what allows that connection to build between the player and the game. We want to be more active participants now, not just in the gameplay, but also in the way our characters look, the way they behave. Imagine if there were some cards you could attach to some Transformers that temporarily gave them special weapons or shields? Or transformed their look altogether? The possibilities are endless.
The New Transformers Game: Transformers Gundam
And there you have it, folks. A new Transformers game with a twist. Something that will bring in a new audience, a new level of personalization, and a deeper connection between the player and the game. There might be some kinks to iron out, but I really believe I’m onto something with this one. What do you think?